January 31, 2018
I have two texts published in Rhizome's The Art Happens Here: Net Art Anthology. The 435-page catalogue accompanies the exhibition The Art Happens Here: Net Art's Archival Poetics, on view at the New Museum through May 26, 2019.
You can buy copies on Rhizome's webstore and in person at the New Museum.
April 24, 2018
For the past two weeks I’ve been ruling centuries of kingdoms in Reigns: Her Majesty, reincarnated as queen in perpetuum. The iOS game succeeds its king-centric predecessor, Reigns, in which the player makes choices to advance the narrative by swiping left or right on cards, as in Tinder. Reigns: Her Majesty is not simply a version of the original game with an almighty female head of state, but is instead a complex examination of the contradictory obligations and impossible choices for a woman in (proximity to) power.
July 17, 2017
I interviewed Angela Washko about her art practice and ongoing projects challenging misogyny in both virtual and IRL gaming cultures. In particular, we discussed her most recent project The Game: The Game, a choose-your-own-adventure style video game in which a player navigates a female protagonist through a bar attempting to meet a friend. In order to advance, the player must interact with pick-up artists blocking her way and deploying the manipulative strategies that gained them notoriety. I asked Washko about her frustrating experiences interacting with the pick-up community, developing counter-strategies for game, and how we, as women, can treat the well-being of these men as a feminist issue while practicing self-preservation.
June 5, 2017
I co-authored an essay with Son Kit to accompany the presentation of Samsung by Young-hae Chang Heavy Industries in Rhizome's Net Art Anthology. We discuss globalization, South Korean corporate culture, and the complex nature of Samsung—its existence not only as an economic entity but also as an emotional phantom, reaching its incorporeal fingers into relationships, daydreams, and fantasies.
December 7, 2015
I wrote about John Russell's hypertext fiction, SQRRL. The text is structured along two trajectories, allowing the reader to toggle between a narrative poem and a series of footnotes. Moving fluidly between contemporary theory and futuristic narrative, the reader of Russell's text finds that this cynical and beautiful vision of a future society, in which a person's consciousness may be distributed among seven lizards, has strong echoes of the present.
October 20, 2015
I wrote about Laura Brothers who was included in the online exhibition Brushes and is featured on the newest installment of Gene McHugh's podcast, Net Art Hell.